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PostPosted: Wed Aug 31, 2016 5:44 pm    Post subject:  Reply with quote


Holoportation is a new type of 3D capture technology that allows high-quality 3D models of people to be reconstructed, compressed and transmitted anywhere in the world in real time. When combined with mixed reality displays such as HoloLens, this technology allows users to see, hear, and interact with remote participants in 3D as if they are actually present in the same physical space.  

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PostPosted: Fri Sep 23, 2016 8:28 pm    Post subject: Reply with quote

Seattle Elementary School Being Forced To Allow ‘After School Satan Club’ To Operate On Campus

The temple's application proposes renting space at Centennial for about an hour after school one day a month during the school year. "This is going to be infectious and widespread," said Mike Cheek, who has grandchildren in the district. "I know that if there is anything to do with Satan, it is dark and it is evil."


Lawyer: After School Satan Club must be allowed to proceed

“And have no fellowship with the unfruitful works of darkness, but rather reprove them.” Ephesians 5:11 (KJV)

MOUNT VERNON — A so-called “After School Satan Club” proposed by the Satanic Temple of Seattle to be held at Centennial Elementary School should be allowed to proceed, an attorney hired to represent the Mount Vernon School District said.

“I think that if the school district denied that application, you would face costly litigation that would be distracting from your mission,” said Duncan Fobes of the Seattle-based law firm Patterson, Buchanan, Fobes and Leitch during a Wednesday meeting of the Mount Vernon School Board. “And would ultimately be unsuccessful.”

Fobes was hired by the district’s risk-pool insurance group to assess whether the district had legal standing to deny the temple’s application.

“We believe that it’s clear that, because the district has a policy and procedure that encourages the use of community groups to use your facilities, because you do that, you must open it to this group,” Fobes said. “You don’t have to sponsor the group, you don’t have to help the group.”

A 2001 Supreme Court ruling, Good News Bible Club vs. Milford Central School District, stated that if schools allow any organization to use school property, they must allow all organizations — religious and secular — to have access.

The Mount Vernon district is one of nine throughout the country that has been chosen by the Satanic Temple to host a pilot After School Satan Club program because the districts also host a Good News Bible Club, which is run by the Child Evangelism Fellowship.

“We didn’t invite them to the school, they put our name on a website,” Centennial Principal Erwin Stroosma said. “We feel like we’re pawns in a game — someone else is manipulating us.”
The temple’s application proposes renting space at Centennial for about an hour after school one day a month during the school year.

“This is going to be infectious and widespread,” said Mike Cheek, who has grandchildren in the district. “I know that if there is anything to do with Satan, it is dark and it is evil.” When asked by a parent to raise their hands if they didn’t want the After School Satan Club to take root at Centennial, nearly every community member in attendance did so.

“They say they’re not going to teach anything bad, but we don’t know,” Moises Pacheco, whose grandchildren attend Madison Elementary, said through a translator.
Other parents were less concerned.

“It feels like we’re all reacting with fear,” said Melissa McPhaden. “I’m not afraid of what this church can do, because I have a relationship with my children.” The temple claims to worship no deity, but previously told the Skagit Valley Herald it uses Satan “as a metaphor for fighting religious tyranny and oppression.”

“I think the reason the (temple) is here is because they wanted a reaction,” McPhaden said. “And they got the reaction. I don’t think they want to start a Satanic club in Mount Vernon.”

A representative from the Satanic Temple of Seattle did not return calls Thursday by the Skagit Valley Herald.

Fobes said the district has the right to review the proposed curriculum for the club, but it cannot prohibit the club from school property unless that curriculum uses hate speech, incites violence or includes pornography.

“What this group purports is they support rational thinking activities,” Fobes said. “I don’t know what they actually do because no one’s done it yet. This is a pretty new undertaking by this group.”

“And the fifth angel poured out his vial upon the seat of the beast; and his kingdom was full of darkness; and they gnawed their tongues for pain, And blasphemed the God of heaven because of their pains and their sores, and repented not of their deeds.” Revelation 16:10,11 (KJV)

The district cannot ban all after-school groups in an effort to keep the temple out, Fobes said, and even if it could, doing so would likely open it up to lawsuits. “I think it’s not an option here,” Fobes said. “I believe in this particular case you would still face some litigation, not only from the Satanic Temple, but also from the Good News club.”

The district would also lose out on whatever revenue is generated by allowing groups to use its facilities.

“Very unfortunately, our hands are tied in this question,” Board President Rob Coffey said. “We must make our facilities available — and in many cases we are eager to make them available — to Boys & Girls Clubs, Girl Scouts, Boy Scouts. We must make them available whether we like the group or not. There really is no opportunity for us to say no to the Satanic Temple or the After School Satan Club.”

Superintendent Carl Bruner said Thursday he intends to meet again with Fobes. source
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PostPosted: Tue Oct 25, 2016 5:01 pm    Post subject: Reply with quote

She's been sexually assaulted 3 times--once in virtual reality

Jordan Belamire has been sexually assaulted three times. Twice in real life, and once in virtual reality.

Belamire who goes by a pseudonym to protect her privacy, was playing a game called QuiVr on her brother-in-law's HTC Vive VR system. She was shooting zombies with strangers in QuiVr's multiplayer mode when another player began to virtually rub her chest.

"I've been groped in real life, once in a Starbucks in broad daylight. I know what it's like to happen in person," Belamire, 30, told CNNMoney. "The shock and disgust I felt [in QuiVr] was not too far off from that."

Another user, BigBro442 had apparently caught on that she was a woman because her mic was on and her voice was streaming through to the virtual world.

Belamire yelled "Stop!" as BigBro442 grabbed her. That made things worse.

"He chased me around, making grabbing and pinching motions near my chest. Emboldened, he even shoved his hand toward my virtual crotch and began rubbing," she wrote in a Medium post about the incident last week.

Belamire's post caught a lot of attention online, the most disturbing being strangers who told her she was making a lot of fuss about nothing.

"Please explain how someone can be assaulted in any form using VR. This seems to be someone whining just to whine" was a common refrain on Twitter. Belamire temporarily suspended her Twitter account as a result.

Belamire said she's "more disturbed by the backlash than the VR incident itself."

Related: 4chan, a popular hub for offensive posts, shows signs of distress

"It's not real, therefore it's OK; this is the amoral substructure of gaming culture. This, far more than anonymity, is the source of much gender and racial harassment on the internet," wrote sociologist and gaming critic Katherine Cross in a paper titled "Ethics for Cyborgs."

Other women have described similar experiences while immersed in foreign virtual lands. One woman wrote about her experience being groped virtually last March: "I still tensed up and felt uncomfortable, and removing the headset didn't take that feeling away."

No, sexual assault in the virtual world isn't the same as in real life -- but that doesn't mean it doesn't have an effect. Video games are largely developed by men, which makes it less likely that they're designed with a woman in mind.

Entrepreneur and activist Cindy Gallop likened it to Twitter's trolling problem. "Men in tech #vr, don't make the mistake Twitter did. DESIGN THIS shoot OUT RIGHT NOW," she tweeted.

"The men that make these games genuinely don't seem to understand that it's sexual assault," game developer Brianna Wu told CNNMoney. "Women barely work on these teams, so there's no voice of conscience."

Wu cited Playstation VR's Dead or Alive Xtreme 3 as an example; the game lets users grope a bikini-clad virtual woman who is protesting, glorifying sexual assault.

The Entertainment Software Rating Board assigns age and content ratings for video games, apps and games sold at retail, but it's voluntary and isn't required through virtual reality portals.

"No one wants to see the government regulate the game industry. But the truth is, VR is such a powerful experience, your brain feels like it's real," added Wu.

Related: Trump supporters counter assault claims with #NextFakeTrumpVictim

"Subjects sometimes feel as if the body that they see in front of them is their own," write researchers Michael Madary and Thomas Metzinger from Johannes Gutenberg University Mainz.

Madary and Metzinger suggest that there needs to be a code of conduct in VR since its psychological effects are still unknown.

Indeed, Belamire told CNNMoney that the hand that stroked her felt "very lifelike. You can make the fingers move in really realistic ways."

AltspaceVR, a VR chatroom, introduced a personal bubble feature as a means of combat harassment in the virtual world. If users enable it, others in the virtual world have to stay at least one foot away. Blueteak, the developer of QuiVr, said it was also rolling out this feature.

"It's a gameplay solution to one problem. But we need industry standards," said Wu.

Oculus, HTC and Microsoft did not immediately respond to request for comment.
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PostPosted: Wed Nov 02, 2016 7:50 am    Post subject: Reply with quote

We may see the 2 Revelation 11 witnesses
in Jerusalem Israel in 2016 or 2017



OUI  -  yes in French
JA  -   yes in German

Satan gives people what they WANT.
GOD gives us what we NEED.

DONT MESS WITH SATAN!  Exclamation  
That is what a ouija board is - satan .. you are talking to him.
oui - yes in French
ja  -  yes in German

GOD gives what we need - satan may give what you want - and exact a price
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PostPosted: Wed Nov 02, 2016 8:09 am    Post subject: Reply with quote

DANGER of the Ouija Board  

Playtime for Kids is Called Divination


Ouija board is the YES YES board.  It calls demons.
Satan will give you what you WANT.
Jesus gives us what you NEED

Playtime for Kids is Called Divination
By Jan Markell,  January 5, 2010

I was planning to write about a current event issue when this story hit my in-box.
I am no longer shocked by issues like what I am about to report. Our kids and teens have been seduced for decades.
Harry Potter hasn't helped nor has Twilight.  Both kids and adults have been introduced to the paranormal
in dozens of TV programs and movies.  So much so, in fact, that the paranormal is the new normal.

So now ToysRus has a cute little pink Ouija board and one that glows in the dark, both marketed for children.  
They advertise that kids as young as 8 need to have these new sorcery objects!
(Well, they don't call them "sorcery objects" but the Bible does.)  
I know it is billed as a "toy" but I have enough personal experience that I can tell you it is blatant divination.

ToysRus children's Ouija board

The Bible speaks extensively about "divination" and "sorcery." Entire civilizations have been wiped out because of sorcery.
Those perpetrating this are aiming at younger kids every day. Serious reproach against witchcraft and divination is given in Deuteronomy 18:9-15.

Are Christian parents going to say that this new kids' Ouija board is "just a game," just like they say
Harry Potter and Twilight are "just fiction" and can't hurt anyone? You can bet some will!

Let me tell you my personal ordeal with a Ouija board.

I was 23 years old.  (I know that was back in the Bronze Age, but divination hasn't changed.)  
I was addicted to a Ouija board. I had people driving 100 miles to put their hands on the glass object,
ask the board questions, and have it spell out answers. I was so good at it that the glass object could move with no hands on it.

It made predictions and many of them came true. It instilled power in me that was stunning.
The glass object that spelled out words would often spin around the board in a frenzy, and it was always talking about dark, evil things.
All predictions were negative. It scared many participants.
It has supernatural power, but since it is of the devil, not all predictions came true because the devil does not know the future.

When I asked the board where it got its power, it spelled S-A-T-A-N.

One evening I put the board away and felt a presence in my apartment.
I did not want to open my eyes because I knew I would see a demon.

If you think I am doing this for sensationalism, I can tell you that it has not been easy reliving my experience.
I do it only to spare some of you from my mistakes.

I had roots in a solid church in my teenage years and I sensed I had crossed a line.
I seriously repented, took the board and glass object out to a bonfire and forever said good-bye to its evil.
That was in accordance with Acts 19 which says that those who practiced magic gathered up their instruments and burned them.

Sadly, I had obtained almost a lust for the paranormal from the Ouija board and that is why
most participants then move to deeper and darker occultic practices. The Ouija board is stepping stone number one.
But isn't this just a game like Monopoly? you ask.  
Going back to my personal experience -- the glass object was profane, cursed God, and sometimes flew off the board in a rage.
Evil spirits were present to be sure. So no, it's not just like Monopoly.  This is playing with FIRE.

If anyone you know, child or adult, is playing with this force of evil, warn them. March on over to ToysRus and register a complaint.

There are many Web sites  that speak of people getting obsessed/addicted to this so-called game.
Others say this was the start of their paranormal journey.
Sadly, most toy stores will put profits before protecting children, but speak up nonetheless.

This is just another sign of the times and of the lateness of the hour. In these last days, evil will wax worse and worse.  
That is why we as believers are called to be salt and light in a dark world.
If a Christian feels they can dabble in darkness and still be "light," they are seriously deceived.
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PostPosted: Wed Nov 02, 2016 8:10 am    Post subject: Reply with quote

This is a long article, but nonetheless a very good detailed one over how this originated.

The Strange and Mysterious History of the Ouija Board
Tool of the devil, harmless family game—or fascinating glimpse into the non-conscious mind?


In February, 1891, the first few advertisements started appearing in papers: “Ouija, the Wonderful Talking Board,” boomed a Pittsburgh toy and novelty shop, describing a magical device that answered questions “about the past, present and future with marvelous accuracy” and promised “never-failing amusement and recreation for all the classes,” a link “between the known and unknown, the material and immaterial.” Another advertisement in a New York newspaper declared it “interesting and mysterious” and testified, “as sProven at Patent Office before it was allowed. Price, $1.50.”

This mysterious talking board was basically what’s sold in board game aisles today: A flat board with the letters of the alphabet arrayed in two semi-circles above the numbers 0 through 9; the words “yes” and “no” in the uppermost corners, “goodbye” at the bottom; accompanied by a “planchette,” a teardrop-shaped device, usually with a small window in the body, used to maneuver about the board. The idea was that two or more people would sit around the board, place their finger tips on the planchette, pose a question, and watch, dumbfounded, as the planchette moved from letter to letter, spelling out the answers seemingly of its own accord. The biggest difference is in the materials; the board is now usually cardboard, rather than wood, and the planchette is plastic.

Though truth in advertising is hard to come by, especially in products from the 19th century, the Ouija board was “interesting and mysterious”; it actually had been “proven” to work at the Patent Office before its patent was allowed to proceed; and today, even psychologists believe that it may offer a link between the known and the unknown.

The real history of the Ouija board is just about as mysterious as how the “game” works. Ouija historian Robert Murch has been researching the story of the board since 1992; when he started his research, he says, no one really knew anything about its origins, which struck him as odd: “For such an iconic thing that strikes both fear and wonder in American culture, how can no one know where it came from?”

The Ouija board, in fact, came straight out of the American 19th century obsession with spiritualism, the belief that the dead are able to communicate with the living. Spiritualism, which had been around for years in Europe, hit America hard in 1848 with the sudden prominence of the Fox sisters of upstate New York; the Foxes claimed to receive messages from spirits who rapped on the walls in answer to questions, recreating this feat of channeling in parlors across the state. Aided by the stories about the celebrity sisters and other spiritualists in the new national press, spiritualism reached millions of adherents at its peak in the second half of the 19th century. Spiritualism worked for Americans: it was compatible with Christian dogma, meaning one could hold a séance on Saturday night and have no qualms about going to church the next day. It was an acceptable, even wholesome activity to contact spirits at séances, through automatic writing, or table turning parties, in which participants would place their hands on a small table and watch it begin shake and rattle, while they all declared that they weren’t moving it. The movement also offered solace in an era when the average lifespan was less than 50: Women died in childbirth; children died of disease; and men died in war. Even Mary Todd Lincoln, wife of the venerable president, conducted séances in the White House after their 11-year-old son died of a fever in 1862; during the Civil War, spiritualism gained adherents in droves, people desperate to connect with loved ones who’d gone away to war and never come home.

more: http://www.smithsonianmag.com/his...uija-board-planchette-gallery.png
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PostPosted: Wed Nov 02, 2016 8:12 am    Post subject: Reply with quote

Online Searches for Ouija Boards Up 300 Percent
12/7/14  In a report recently released by the search engine giant Google, online searches for Ouija boards—occult boards used to communicate with the dead—have risen 300 percent in the past few months, raising concerns with Christians over those who may engage in the Bible’s forbidden practice of necromancy.

“Certain retro toys are making a comeback this season,” Google wrote in its Black Friday article on the most popular searches for gifts online. “Thanks to the new movie ‘Ouija,’ searches for ‘Ouija boards’ are up 300% since October.”

The LA Times reported just before the opening of the film this fall that Hasbro Studios President Stephen Davis, the head of the company that creates the “Ouija Board Game,” had posted on his wall a “framed New Yorker cartoon in which a child with a Ouija board says, ‘It’s like texting, but for dead people.'” The “Ouija Board Game” is available in the toy section of retail stores such as Walmart, Target and Toys R Us.

Although the film based on the occultist board was spurned by critics, “Ouija” was a successful at the box office, raking in over $20 million on its opening weekend and showing in over 2,000 theaters nationwide. It grossed over $50 million total in the USA alone.

“A girl is mysteriously killed after recording herself playing with an ancient Ouija Board, which leads to a close group of friends to investigate this board,” a description of the horror film reads. The friends hold a seance to try to communicate with the deceased girl and find themselves getting in touch with other spirits, unraveling a murder mystery.

By the end of the film, the youth “find out that some things aren’t meant to be played with, especially the ‘other side.'”

But despite the film’s conclusion that “some things aren’t meant to be played with,” the movie has reportedly piqued the interest of many of its viewers as Google saw a significant spike in searches for Ouija boards online.

Some state that this raises concern over those who may now become entrenched in the occult by experimenting with necromancy, a practice forbidden in the Scriptures.

“The fact that people’s intention is to contact the spiritual realm outside the blessings and parameters that God has set out could lead to them to connect with the evil spiritual realm,” Darren Gallagher, a spokesman for Ellel Ministries, told Christian Today. “Therefore such things as Ouija boards are not just harmless fun, but could potentially be spiritually dangerous for those who take part in such things.”

He noted that in the book of Acts, the people “gathered together their occultic objects and burnt them because they knew that these practices were not compatible with their new life in Christ.”

Matt Slick of Christian Apologetics and Research Ministry (CARM) likewise stated that Ouija boards should not be considered innocent or harmless.

“Ultimately, it’s never a simple and harmless thing to use any method to contact the dead and/or the spirit realm,” he wrote in an article entitled “Can a Christian Use an Ouija Board?” “As someone who has experience in the occult, though I never used a Ouija board, I can tell you that participation in such practices invariably leads to deception and further involvement. It was only by the grace of God that I escaped from getting more heavily involved.”
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PostPosted: Wed Nov 02, 2016 8:13 am    Post subject: Reply with quote

Can a Christian use an Ouija board?

Ouija BoardThe Ouija board has been around since the 1800s and was used by people in various forms of occult practices, particularly in attempts to contact the dead and or the spirit realm. The board was popularized as a game by Parker Brothers which was later sold to Hasbro in 1991.1  The Ouija Board, among other methods, is used in spiritism and is a doorway into the occult.  In spiritism, mediums are often used to facilitate communication with those who have "passed over" into the spiritual realm and often times various objects are used to facilitate that communication, the Ouija board being one of them.

The board consists of the words "yes" and "no", all the letters of the alphabet, the numbers zero through nine, and the word "goodbye"; some versions include the word "hello".  In addition, there is a slider with a "lens" embedded within it. Participants place their fingertips on the slider and then it's supposed to move in response to various questions posed by the participants.  There are many shapes and sizes with different type sets, but the overall pattern is the same.

"The word "Ouija" is a blend of the French and German words for "yes." Adolphus Theodore Wagner first patented Ouija boards, sometimes referred to as "talking boards," in London, England on January 23, 1854."2

Does the Ouija board really work?

There's a phenomenon called the ideomotor effect that occurrs when a person moves something without being aware of it. Studies have been done on the Ouija board where participants have been tested.  It appears that people move the slider without knowingly doing it.  the University of British Columbia did a study on the Ouija board.

"At the UBC Visual Cognition Lab, engineering, computer science and psychology have joined forces to see if the movements of a Ouija Board can tell us something about our non-conscious mind...Dr. Sid Fels of ECE with Dr. Ron Rensink (Computer Science and Psychology) and PostDoc Hélén Gauchou (Psychology) have conducted a number of experiments using the Ouija Board that demonstrate how clever implicit cognition (the non-conscious mind) really is. In one experiment people were asked a number of yes or no, fact based questions, with and without the Ouija Board. When asked to use the Ouija Board to answer questions participants were told they were moving the planchette or pointer with a person sitting in another room. In fact, Dr. Fels had designed a robot that mimiced and amplify the participant's movements. Answering the questions verbally people got about 50% of the questions right, but with a Ouija Board they got 65% of the questions right. These results were replicated in a second study. In this experiment participants sat down to the Ouija Board with a confederate and then were blindfolded. The confederate quickly removed their hands from the planchette. Once again, the responses in the Ouija Board condition, when particpants did not think they were in conscious control, were much better."3

Obviously, there is a naturalistic explanation for why the slider/pointer moves.  In the citation above, is due to unconscious movements of the participants.  But, if that's all it is would it be okay to play the game?  As Christians, we should avoid the Ouija board since it falls under the admonition to avoid anything that seeks to contact the dead.

   Lev. 19:26, "You shall not eat anything with the blood, nor practice divination or soothsaying."
   Deut. 18:10, "There shall not be found among you anyone who makes his son or his daughter pass through the fire, one who uses divination, one who practices witchcraft, or one who interprets omens, or a sorcerer,"
   2 Kings 17:17, "Then they made their sons and their daughters pass through the fire, and practiced divination and enchantments, and sold themselves to do evil in the sight of the Lord, provoking Him."
   2 Kings 21:6, "And he made his son pass through the fire, practiced witchcraft and used divination, and dealt with mediums and spiritists. He did much evil in the sight of the Lord provoking Him to anger."
   2 Chron. 33:6, "And he made his sons pass through the fire in the valley of Ben-hinnom; and he practiced witchcraft, used divination, practiced sorcery, and dealt with mediums and spiritists. He did much evil in the sight of the Lord, provoking Him to anger."
   Gal. 5:17-21, "For the flesh sets its desire against the Spirit, and the Spirit against the flesh; for these are in opposition to one another, so that you may not do the things that you please. 18 But if you are led by the Spirit, you are not under the Law. 19 Now the deeds of the flesh are evident, which are: immorality, impurity, sensuality, 20 idolatry, sorcery, enmities, strife, jealousy, outbursts of anger, disputes, dissensions, factions, 21 envying, drunkenness, carousing, and things like these, of which I forewarn you just as I have forewarned you that those who practice such things shall not inherit the kingdom of God."
   Rev. 9:21, "and they did not repent of their murders nor of their sorceries nor of their immorality nor of their thefts."

Ultimately, it's never a simple and harmless thing to use any method to contact the dead and/or the spirit realm, it is a doorway into the occult. As someone who has experience in the occult, though I never used a Ouija board, I can tell you that participation in such practices invariably leads to deception and further involvement. It was only by the grace of God that I escaped from getting more heavily involved.
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PostPosted: Wed Nov 02, 2016 8:14 am    Post subject: Reply with quote

Wicked 'Supernatural' Gift Among 2014's Christmas Sell-Out Items
When my friend told me that ouija boards were going to be this Christmas' sell-out item my initial reaction was that this was another "urban myth" best treated with a healthy dose of skepticism. Who, in an age of the Internet, online gaming, Facebook and 3-D televisions would want to move a pointer around on a board in the hope of getting messages from the spirit world? The astonishing answer is, quite a lot of people!

The story turns out to be true. I cannot verify that.. Promoted by an apparently truly dreadful film (sponsored by Hasbro, the toy firm that holds the rights to ouija boards), sales of the £20+ boards have gone through the roof. And it's not just me who is mystified. As Simon Osborne wrote in the Independent, "What better time to talk to dead people for fun than the festival to celebrate the birth of Jesus?"

Three observations. First, this is yet another phenomenon reminding us that, for all the bold claims of the new atheism that the world is moving into an age of rational thought in which every form of the supernatural is rejected, the reality "on the ground" is very different. The hunger for the supernatural, the paranormal and the mystical remains intense and almost universal. Indeed, it seems as if the more a "universe without God" is talked up, the more people flock to the supernatural. If atheism is true, then it's very odd that no one seems to follow it.

Second, a ouija board is not, in any way, a game. Let's be honest. To use it is to seek to contact spirits, whether of the dead or of any other sort. Here it is worth stating that the Bible is clear that there is a spiritual world beyond our physical senses; it contains both good and evil forces and we are not to seek to communicate with either for news of the future or for any other purpose. Good spirits are off limits because we are commanded to pray to the God whom they serve, and bad spirits are forbidden because they always seek to deceive and harm us.

Some relevant Bible verses include Leviticus 19:31 ("Do not turn to spirits through mediums or necromancers. Do not seek after them to be defiled by them: I am the Lord your God.") and Deuteronomy 18:10-12 ("There must not be found among you anyone who makes his son or his daughter pass through the fire, or who uses divination, or uses witchcraft, or an interpreter of omens, or a sorcerer, or one who casts spells, or a spiritualist, or an occultist, or a necromancer. For all that do these things are an abomination to the Lord, and because of these abominations the Lord your God will drive them out from before you."). It's not just the Bible that is negative either. Every minister I have ever talked to on the subject has been able to tell me of people they know personally whose lives have been very negatively affected by using (I refuse to use playing with) a ouija board.

It is my view, and it is shared not just by other Christians but by many other people, that evil spiritual forces do exist. To use a ouija board or anything similar is rather like sneaking into a zoo and unlocking cages at random. You may get far more than you bargained for. Ouija boards are potentially dangerous things.

Thirdly, there are only two interpretations of what goes on when people use a ouija board. The first is that any movement of the pointer is purely a subconscious psychological effect of those involved and the whole exercise is worthless. (Interestingly enough, one of the first people to demonstrate that this kind of claimed 'supernatural' motion had a purely human origin was the 19th-century scientist and devout Christian, Michael Faraday.) In that case, the purchase of any ouija board is a complete and total waste of money.

The second interpretation is that use of a ouija board can result in contact being made with harmful forces or individuals "out there," in which case its possession or use is appallingly dangerous. In either case, they are to be avoided. The word ouija is often claimed to originate from a merger of the French and German words for "yes"; everybody would be far wiser simply to say "no."

What if you have one of these boards? I'd take a tip from Acts 19:19, which says, "Many who practiced magic brought their books together and burned them before everyone." If you have a ouija board, then I think only serious question you face is this: Where am I going to burn it?

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